Usability of a Gamified Application to Promote Family Wellbeing in Child Health Clinics
نویسندگان
چکیده
The purpose of this study was to evaluate the usability of a gamified application (WellWe) among public health nurses (PHN) and families with toddlers and preschool-aged children. A post-test design was used. After providing access to WellWe and using it during one health visit in a child health clinic, data were collected with structured system usability scale (SUS) from PHNs (n=5) and families (n=15). WellWe had satisfactory usability with the total mean SUS-score of 65,2. The mean SUS-score was 71,5 among PHNs’ and 58,8 among families’ evaluations. Most favorable evaluations concerned learning the use of WellWe and managing to use it without technical support. The least favorable evaluations concerned users’ opinion on their feeling of confidence when using the application and their willingness for frequent use. WellWe is considered moderately feasible with respect to usability, but there is need for further improvements. Especially the functionality needs refinement, different functions need integration and streamlining.
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تاریخ انتشار 2017